Please use this identifier to cite or link to this item:
https://thuvienso.dau.edu.vn/handle/DHKTDN/6981Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | DiMarzio, J. F. | - |
| dc.date.accessioned | 2015-03-02T07:42:36Z | - |
| dc.date.available | 2015-03-02T07:42:36Z | - |
| dc.date.issued | 2011 | - |
| dc.identifier.issn | 978-1-4302-4030-3 | - |
| dc.identifier.uri | https://thuvienso.dau.edu.vn/handle/DHKTDN/6981 | - |
| dc.description.abstract | Part I: Planning and Creating 2D Games Chapter 1: Welcome to Android gaming; Chapter 2: Star fighter : A 2-D Shooter; Chapter 3: Press start: Making a menu; Chapter 4: Drawing The environment; Chapter 5: Creating your character; Chapter 6: Adding the enemies; Chapter 7: Adding basic enemy artificial intelligence; Chapter 8: Defend yourself!; Chapter 9: Publishing your game; Part II: Creating 3D Games Chapter 10: Blob hunter: Creating 3-D games; Chapter 11: Creating an immersive environment; Chapter 12: Navigating the 3-D environment. | vi |
| dc.language.iso | en | vi |
| dc.publisher | Springer Science+Business Media, LLC | vi |
| dc.subject | Android 4 | vi |
| dc.subject | Game | vi |
| dc.title | Practical Android 4 Games Development | vi |
| dc.type | Book | vi |
| Appears in Collections: | Ngoại Văn | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 6279.Practical Android 4 games development.pdf Restricted Access | 3.83 MB | Adobe PDF | ![]() View/Open Request a copy |
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