Please use this identifier to cite or link to this item:
https://thuvienso.dau.edu.vn/handle/DHKTDN/7048Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Kumar, Krishna | - |
| dc.date.accessioned | 2015-03-13T02:46:49Z | - |
| dc.date.available | 2015-03-13T02:46:49Z | - |
| dc.date.issued | 2013 | - |
| dc.identifier.issn | 9781849698146 | - |
| dc.identifier.uri | https://thuvienso.dau.edu.vn/handle/DHKTDN/7048 | - |
| dc.description.abstract | Chapter 1: Starting with PhysX 3 SDK; Chapter 2: Basic concepts; Chapter 3: Rigid body dynamics; Chapter 4: Collision detection; Chapter 5: Joints; Chapter 6: Scene queries; Chapter 7: Character controller; Chapter 8: Particles; Chapter 9: Cloth; Chapter 10: PhysX visual debugger (PVD). | vi |
| dc.language.iso | en | vi |
| dc.publisher | Packt Publishing | vi |
| dc.subject | Physics Modeling | vi |
| dc.subject | PhysX | vi |
| dc.title | Learning physics modeling with PhysX | vi |
| dc.type | Book | vi |
| Appears in Collections: | Ngoại Văn | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| 6404.Learning physics modeling with PhysX.pdf Restricted Access | 3.57 MB | Adobe PDF | ![]() View/Open Request a copy |
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